feat: v0.2.0 — sleep-aware timers + auto-loop pomodoro

Core change: both timers stop lying when the Mac sleeps or the user
walks away. Old code measured wallclock from a stored "start"
timestamp, so 4 hours of lid-closed showed up as 4 hours of "sitting"
and a 25-minute focus could quietly stretch across multiple hours
because Timer.scheduledTimer pauses during sleep.

What changed:

- Sit timer now reads CGEventSource HID idle to count only seconds
  with real input activity. New Sources/engine/SystemIdle.swift
  iterates the user-input event types and takes the min. Idle ≥ 5
  min resets the accumulator (counts as a real break). Tick-gap >
  30 s flags a sleep/wake and clears too — covers the case where
  the user unlocks and idle resets to ~0 instantly.

- Pomodoro switched from "decrement counter every second" to a
  wallclock end-time. Persisted to UserDefaults so quit/relaunch
  recovers correctly: still-running phases keep counting; phases
  whose end-time has already passed get caught up (one focus
  credited if missed) and the timer returns to idle.

- Auto-loop with classic 4-pack rhythm: focus → short break →
  focus → … on the 4th focus a long break (default 15 min) replaces
  the short break, then the cycle resets. Default ON; toggle pill
  in the settings row turns it off when the user wants manual
  restarts.

- New cycle-progress dot row (●●○○) next to the phase badge so
  the user can see where they are in the 4-pack at a glance.

- SitView tip text rewritten to reflect the new semantics: "只统计
  你真正在键盘前的时间。离开 5 分钟以上自动归零,午休/会议不会被
  算进去。"

User-facing wins:
- Closing the lid for lunch no longer fakes 90 minutes of sitting.
- A 25-min focus that survives a sleep cycle ends accurately.
- Start a focus once, the rhythm runs all morning.
This commit is contained in:
徐翔宇 2026-04-30 11:23:09 +08:00
parent 959580c55e
commit 0cff83fc38
6 changed files with 410 additions and 65 deletions

View File

@ -15,9 +15,9 @@
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>0.1.0</string>
<string>0.2.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<string>2</string>
<key>NSPrincipalClass</key>
<string>WorkerPlugin.WorkerPlugin</string>
<!--

View File

@ -13,7 +13,7 @@ final class WorkerPlugin: NSObject, MioPlugin {
var id: String { "worker" }
var name: String { "摸鱼侠" }
var icon: String { "fish.fill" }
var version: String { "0.1.0" }
var version: String { "0.2.0" }
func activate() {
WorkerDebugLog.write("plugin activate")

View File

@ -0,0 +1,36 @@
//
// SystemIdle.swift
// plugin
//
// Returns "seconds since the user last touched any input device". This
// is the ground truth for "is a human at the keys right now." Unlike
// Date()-since-startTimestamp, it survives sleep/lid-close/lock cleanly:
// while no input arrives, the counter grows; the moment the user taps
// a key it drops to ~0. The sit-timer uses it to distinguish "sat at
// the desk for 45 minutes" from "left for lunch with the lid open."
//
import CoreGraphics
import Foundation
enum SystemIdle {
/// Seconds since the last user input event of any kind.
/// CGEventType is an enum and Swift doesn't expose the C-level
/// kCGAnyInputEventType wildcard, so we iterate the events that
/// matter for "is the user active" and take the minimum.
static var seconds: TimeInterval {
let types: [CGEventType] = [
.mouseMoved,
.leftMouseDown, .rightMouseDown, .otherMouseDown,
.leftMouseDragged, .rightMouseDragged,
.keyDown,
.scrollWheel
]
var minVal = Double.greatestFiniteMagnitude
for t in types {
let v = CGEventSource.secondsSinceLastEventType(.combinedSessionState, eventType: t)
if v < minVal { minVal = v }
}
return minVal == .greatestFiniteMagnitude ? 0 : minVal
}
}

View File

@ -1,10 +1,16 @@
//
// WorkerStore.swift
// plugin v0.1
// plugin
//
// Single source of truth for all five tabs. Holds:
// - pomodoro state machine (idle / focus / break / paused)
// - sit-timer countup (start timestamp)
// - pomodoro state machine (idle / focus / break / paused) driven by
// a wallclock end-time so sleep / lock / app-quit don't lie about
// remaining time
// - sit-timer = accumulator of "seconds the user was actually
// active." Idle > breakResetThreshold counter resets (you got up
// from the desk). The old startTimestamp model would count lunch
// as sitting; this one only counts real input.
// - pomodoro auto-loop with classic 4-focus long-break cycle
// - water tally (cups today)
// - clockout target time (HH:mm)
// - weekend countdown (computed)
@ -23,9 +29,17 @@ private enum K {
static let pomodoroHistory = "pomodoro.history" // [String: Int] (yyyy-MM-dd count)
static let pomodoroFocusMin = "pomodoro.focusMin" // Int, default 25
static let pomodoroBreakMin = "pomodoro.breakMin" // Int, default 5
static let sitStart = "sit.start" // Double (timeIntervalSince1970), 0 = idle
static let pomodoroLongBreakMin = "pomodoro.longBreakMin" // Int, default 15
static let pomodoroPhaseRaw = "pomodoro.phaseRaw" // String, current phase
static let pomodoroEndsAt = "pomodoro.endsAt" // Double (timeIntervalSince1970), 0 = nil
static let pomodoroAutoLoop = "pomodoro.autoLoop" // Bool, default true
static let pomodoroCycleProg = "pomodoro.cycleProgress" // Int, 0..4 focuses done in current 4-pack
static let pomodoroPausedPhase = "pomodoro.pausedPhase" // String, phase to resume
static let pomodoroPausedRemain = "pomodoro.pausedRemain" // Int seconds
static let sitEnabled = "sit.enabled" // Bool, monitoring on/off
static let sitTriggerMin = "sit.triggerMin" // Int, default 45
static let sitLastNotified = "sit.lastNotified" // Double last fired notification ts, to dedupe
static let sitAccumActive = "sit.accumActive" // Int seconds, persisted active time
static let waterHistory = "water.history" // [String: Int] (date cups)
static let waterGoal = "water.goal" // Int, default 8
static let clockoutHHmm = "clockout.hhmm" // String "18:00"
@ -33,12 +47,25 @@ private enum K {
private let suiteName = "com.mioisland.plugin.worker"
/// User went idle for this many seconds we count the sitting session as broken.
/// 5 minutes is the bathroom-break / coffee-refill threshold: shorter idleness
/// (looking out the window, on a phone call) shouldn't reset the streak.
private let sitBreakResetThresholdSec: Double = 5 * 60
/// Persist sit counter every N ticks to avoid hammering UserDefaults each second.
private let sitPersistEveryTicks: Int = 30
/// If two consecutive tick fires are this far apart in wallclock, the
/// system was probably asleep (Timer pauses during sleep). Treat the
/// gap as "user was away" and reset the sit accumulator.
private let tickGapWakeThresholdSec: Double = 30
// MARK: - Pomodoro phase
enum PomodoroPhase: String {
case idle // not running
case focus // 25 min focus going
case rest // 5 min break going
case focus // focus session going
case rest // break going
case paused // paused mid-phase
var label: String {
@ -63,18 +90,47 @@ final class WorkerStore: ObservableObject {
/// Pomodoro
@Published var pomodoroPhase: PomodoroPhase = .idle
@Published var pomodoroRemaining: Int = 25 * 60 // seconds
@Published var pomodoroRemaining: Int = 25 * 60 // seconds, derived from pomodoroPhaseEndsAt each tick
@Published var pomodoroFocusMin: Int = 25
@Published var pomodoroBreakMin: Int = 5
@Published var pomodoroLongBreakMin: Int = 15
@Published var pomodoroTodayCount: Int = 0
@Published var pomodoroAutoLoop: Bool = true
/// 0..4 number of focuses completed in the current 4-pack. After
/// the 4th focus, the upcoming break is a long one; after the long
/// break ends, this resets to 0. Dot indicator in PomodoroView reads
/// this to draw the "🍅🍅" cycle position.
@Published var pomodoroCycleProgress: Int = 0
/// Wallclock target. tick computes remaining = endsAt - now. Storing
/// this (instead of decrementing a counter every second) means the
/// timer is correct after sleep, lock, app quit, anything.
private var pomodoroPhaseEndsAt: Date? = nil
/// Pre-pause snapshot so resume can restore the underlying phase.
private var pausedPhase: PomodoroPhase = .focus
private var pausedRemaining: Int = 25 * 60
/// Sit
@Published var sitStart: Date? = nil // nil = not seated yet
/// Kept as Date? for UI compat nil = monitoring off, non-nil = on.
/// The actual elapsed value is in sitElapsedSec, computed from the
/// accumulator below NOT from this Date.
@Published var sitStart: Date? = nil
@Published var sitTriggerMin: Int = 45
@Published var sitElapsedSec: Int = 0 // computed each tick
@Published var sitElapsedSec: Int = 0
/// Accumulator incremented each tick where the user looked active
/// (idle < ~1 min) and reset when they're away long enough to count
/// as a real break. This is what gets shown to the user.
private var sitAccumActiveSec: Int = 0
private var sitTickCount: Int = 0
/// Wallclock timestamp of the last tick fire. A gap larger than
/// `tickGapWakeThreshold` means the system slept (Timer doesn't run
/// while the Mac is asleep). On wake, idle-time API resets to ~0
/// immediately because the unlock counts as input so we can't
/// rely on it alone to detect "user came back from a long break."
/// The wallclock gap is the missing signal.
private var lastTickAt: Date? = nil
/// Water
@Published var waterCupsToday: Int = 0
@ -127,42 +183,89 @@ final class WorkerStore: ObservableObject {
WorkerDebugLog.write("store stop")
tick?.invalidate()
tick = nil
// Flush any unsaved sit progress before going dark.
defaults.set(sitAccumActiveSec, forKey: K.sitAccumActive)
}
// MARK: - Tick (1Hz)
private func tickFire() {
// 1. Pomodoro countdown
if pomodoroPhase == .focus || pomodoroPhase == .rest {
if pomodoroRemaining > 0 {
pomodoroRemaining -= 1
}
if pomodoroRemaining <= 0 {
// Detect system-sleep gaps. Timer.scheduledTimer pauses while
// the Mac is asleep, so two consecutive fires more than
// `tickGapWakeThresholdSec` apart means the user almost
// certainly stepped away (lid closed for lunch, etc).
let now = Date()
let sleepGap: TimeInterval = lastTickAt.map { now.timeIntervalSince($0) } ?? 0
let didSleepWake = sleepGap > tickGapWakeThresholdSec
lastTickAt = now
// 1. Pomodoro wallclock countdown.
if let endsAt = pomodoroPhaseEndsAt,
pomodoroPhase == .focus || pomodoroPhase == .rest {
let remaining = max(0, Int(endsAt.timeIntervalSinceNow))
pomodoroRemaining = remaining
if remaining <= 0 {
pomodoroPhaseEnded()
}
}
// 2. Sit countup + threshold notification
if let start = sitStart {
let elapsed = max(0, Int(Date().timeIntervalSince(start)))
sitElapsedSec = elapsed
// Fire once per crossing of the trigger (and once per
// additional trigger period after that).
// 2. Sit input-idle accumulator.
if sitStart != nil {
// System wake from sleep counts as "stepped away" clear the
// counter so 4 hours of lid-closed doesn't show as 4 hours
// of sitting.
if didSleepWake {
if sitAccumActiveSec > 0 {
WorkerDebugLog.write("sit reset: woke from \(Int(sleepGap))s sleep gap")
}
sitAccumActiveSec = 0
defaults.set(0.0, forKey: K.sitLastNotified)
}
let idle = SystemIdle.seconds
if idle >= sitBreakResetThresholdSec {
// User has been away long enough that we count it as a
// real break. Reset the active-time counter and the
// notification dedupe so the next sitting session can
// trigger a fresh alert.
if sitAccumActiveSec > 0 {
WorkerDebugLog.write("sit reset: idle=\(Int(idle))s ≥ threshold")
}
sitAccumActiveSec = 0
defaults.set(0.0, forKey: K.sitLastNotified)
} else if idle < 60 {
// User is currently active (last input within ~1 min).
// Each 1Hz tick under that condition counts as one
// second of "real sitting" naturally pauses while
// they're idle 1-5 min (e.g. on a call) and resets if
// they leave for longer.
sitAccumActiveSec += 1
}
// else: idle 1-5 min hold steady, neither grow nor reset.
sitElapsedSec = sitAccumActiveSec
// Threshold notification, deduped by triggerSec.
let triggerSec = sitTriggerMin * 60
if triggerSec > 0 && elapsed >= triggerSec {
if triggerSec > 0 && sitElapsedSec >= triggerSec {
let lastFired = defaults.double(forKey: K.sitLastNotified)
let nowTs = Date().timeIntervalSince1970
// Only fire if we crossed *this* boundary (i.e. last
// fired more than triggerSec ago, or never).
if nowTs - lastFired >= Double(triggerSec) {
defaults.set(nowTs, forKey: K.sitLastNotified)
WorkerNotificationCenter.shared.notify(
title: "该起来动一下了",
body: "你已连续坐了 \(sitTriggerMin) 分钟,起身喝口水吧。"
)
WorkerDebugLog.write("sit threshold notification fired (\(elapsed)s)")
WorkerDebugLog.write("sit threshold notification fired (\(sitElapsedSec)s)")
}
}
// Persist accumulator once every N ticks (cheap & resilient).
sitTickCount += 1
if sitTickCount >= sitPersistEveryTicks {
sitTickCount = 0
defaults.set(sitAccumActiveSec, forKey: K.sitAccumActive)
}
} else {
sitElapsedSec = 0
}
@ -170,7 +273,7 @@ final class WorkerStore: ObservableObject {
// 3. Weekend countdown recompute every tick (cheap).
recomputeWeekend()
// 4. Detect day rollover for pomodoro / water counters.
// 4. Detect day rollover for pomodoro / water / sit counters.
rolloverIfNeeded()
}
@ -180,22 +283,38 @@ final class WorkerStore: ObservableObject {
if pomodoroPhase == .paused {
pomodoroPhase = pausedPhase
pomodoroRemaining = pausedRemaining
pomodoroPhaseEndsAt = Date(timeIntervalSinceNow: TimeInterval(pausedRemaining))
persistPomodoroRuntime()
return
}
pomodoroPhase = .focus
pomodoroRemaining = pomodoroFocusMin * 60
pomodoroPhaseEndsAt = Date(timeIntervalSinceNow: TimeInterval(pomodoroRemaining))
persistPomodoroRuntime()
}
func pomodoroPause() {
guard pomodoroPhase == .focus || pomodoroPhase == .rest else { return }
pausedPhase = pomodoroPhase
// Snapshot the *current* remaining so resume picks up from here,
// not from the original start.
if let endsAt = pomodoroPhaseEndsAt {
pausedRemaining = max(0, Int(endsAt.timeIntervalSinceNow))
} else {
pausedRemaining = pomodoroRemaining
}
pomodoroPhase = .paused
pomodoroPhaseEndsAt = nil
persistPomodoroRuntime()
}
func pomodoroReset() {
pomodoroPhase = .idle
pomodoroRemaining = pomodoroFocusMin * 60
pomodoroPhaseEndsAt = nil
pausedRemaining = pomodoroFocusMin * 60
// Keep cycleIndex resetting mid-cycle shouldn't lose your progress.
persistPomodoroRuntime()
}
func pomodoroSetFocus(_ min: Int) {
@ -213,28 +332,72 @@ final class WorkerStore: ObservableObject {
defaults.set(v, forKey: K.pomodoroBreakMin)
}
func pomodoroSetLongBreak(_ min: Int) {
let v = max(1, min)
pomodoroLongBreakMin = v
defaults.set(v, forKey: K.pomodoroLongBreakMin)
}
func pomodoroSetAutoLoop(_ on: Bool) {
pomodoroAutoLoop = on
defaults.set(on, forKey: K.pomodoroAutoLoop)
}
private func pomodoroPhaseEnded() {
switch pomodoroPhase {
case .focus:
// Increment today's tally.
// Increment today's tally + advance the cycle counter.
pomodoroTodayCount += 1
persistPomodoroToday()
pomodoroCycleProgress = min(4, pomodoroCycleProgress + 1)
defaults.set(pomodoroCycleProgress, forKey: K.pomodoroCycleProg)
// 4th focus in the cycle long break; otherwise short.
let isLongBreak = pomodoroCycleProgress >= 4
let breakMin = isLongBreak ? pomodoroLongBreakMin : pomodoroBreakMin
let bodyText = isLongBreak
? "完成 4 个番茄,享受 \(breakMin) 分钟长休息。"
: "干得漂亮!开始 \(breakMin) 分钟休息。"
WorkerNotificationCenter.shared.notify(
title: "番茄完成 🍅",
body: "干得漂亮!开始 \(pomodoroBreakMin) 分钟休息。"
body: bodyText
)
pomodoroPhase = .rest
pomodoroRemaining = pomodoroBreakMin * 60
pomodoroRemaining = breakMin * 60
pomodoroPhaseEndsAt = Date(timeIntervalSinceNow: TimeInterval(pomodoroRemaining))
case .rest:
// If we just finished a long break, the next focus starts a
// fresh 4-pack reset the dot row.
let wasLongBreak = pomodoroCycleProgress >= 4
if wasLongBreak {
pomodoroCycleProgress = 0
defaults.set(0, forKey: K.pomodoroCycleProg)
}
// Auto-loop: jump straight into the next focus instead of
// sitting idle waiting for the user to come tap "" again.
// Classic Pomodoro rhythm start once, run all morning.
if pomodoroAutoLoop {
WorkerNotificationCenter.shared.notify(
title: "下一个番茄开始 🍅",
body: "回到工作 — \(pomodoroFocusMin) 分钟专注开始。"
)
pomodoroPhase = .focus
pomodoroRemaining = pomodoroFocusMin * 60
pomodoroPhaseEndsAt = Date(timeIntervalSinceNow: TimeInterval(pomodoroRemaining))
} else {
WorkerNotificationCenter.shared.notify(
title: "休息结束",
body: "回到工作 — 再来一个 \(pomodoroFocusMin) 分钟番茄?"
)
pomodoroPhase = .idle
pomodoroRemaining = pomodoroFocusMin * 60
pomodoroPhaseEndsAt = nil
}
default:
break
}
persistPomodoroRuntime()
}
private func persistPomodoroToday() {
@ -243,19 +406,34 @@ final class WorkerStore: ObservableObject {
defaults.set(dict, forKey: K.pomodoroHistory)
}
/// Persist the runtime fields that change with start/pause/reset/phase
/// transitions. Keeps a relaunch consistent with what the user saw.
private func persistPomodoroRuntime() {
defaults.set(pomodoroPhase.rawValue, forKey: K.pomodoroPhaseRaw)
defaults.set(pomodoroPhaseEndsAt?.timeIntervalSince1970 ?? 0.0, forKey: K.pomodoroEndsAt)
defaults.set(pausedPhase.rawValue, forKey: K.pomodoroPausedPhase)
defaults.set(pausedRemaining, forKey: K.pomodoroPausedRemain)
}
// MARK: - Sit
func sitStartNow() {
sitStart = Date()
sitAccumActiveSec = 0
sitElapsedSec = 0
defaults.set(Date().timeIntervalSince1970, forKey: K.sitStart)
sitTickCount = 0
defaults.set(true, forKey: K.sitEnabled)
defaults.set(0, forKey: K.sitAccumActive)
defaults.set(0.0, forKey: K.sitLastNotified)
}
func sitStop() {
sitStart = nil
sitAccumActiveSec = 0
sitElapsedSec = 0
defaults.set(0.0, forKey: K.sitStart)
sitTickCount = 0
defaults.set(false, forKey: K.sitEnabled)
defaults.set(0, forKey: K.sitAccumActive)
defaults.set(0.0, forKey: K.sitLastNotified)
}
@ -374,33 +552,97 @@ final class WorkerStore: ObservableObject {
pomodoroTodayCount = pomDict[today] ?? 0
let waterDict = (defaults.dictionary(forKey: K.waterHistory) as? [String: Int]) ?? [:]
waterCupsToday = waterDict[today] ?? 0
// Sitting through midnight is weird start a fresh day's
// active-time count so the badge doesn't show " 1380 ".
sitAccumActiveSec = 0
defaults.set(0, forKey: K.sitAccumActive)
}
}
// MARK: - Load + recompute
private func loadPersisted() {
// Pomodoro
// Pomodoro settings.
let storedFocus = defaults.integer(forKey: K.pomodoroFocusMin)
pomodoroFocusMin = storedFocus > 0 ? storedFocus : 25
let storedBreak = defaults.integer(forKey: K.pomodoroBreakMin)
pomodoroBreakMin = storedBreak > 0 ? storedBreak : 5
pomodoroRemaining = pomodoroFocusMin * 60
let storedLong = defaults.integer(forKey: K.pomodoroLongBreakMin)
pomodoroLongBreakMin = storedLong > 0 ? storedLong : 15
// autoLoop default true only flip if explicitly written to false.
if defaults.object(forKey: K.pomodoroAutoLoop) != nil {
pomodoroAutoLoop = defaults.bool(forKey: K.pomodoroAutoLoop)
} else {
pomodoroAutoLoop = true
}
pomodoroCycleProgress = max(0, min(4, defaults.integer(forKey: K.pomodoroCycleProg)))
let pomDict = (defaults.dictionary(forKey: K.pomodoroHistory) as? [String: Int]) ?? [:]
let today = Self.dateKey(Date(), calendar: calendar)
pomodoroTodayCount = pomDict[today] ?? 0
lastSeenDay = today
// Sit
// Pomodoro runtime resume.
let pausedRaw = defaults.string(forKey: K.pomodoroPausedPhase) ?? "focus"
pausedPhase = PomodoroPhase(rawValue: pausedRaw) ?? .focus
let storedPausedRem = defaults.integer(forKey: K.pomodoroPausedRemain)
pausedRemaining = storedPausedRem > 0 ? storedPausedRem : pomodoroFocusMin * 60
let phaseRaw = defaults.string(forKey: K.pomodoroPhaseRaw) ?? "idle"
let savedPhase = PomodoroPhase(rawValue: phaseRaw) ?? .idle
let endsAtTs = defaults.double(forKey: K.pomodoroEndsAt)
if savedPhase == .paused {
// Pause survives across launches with its remaining intact.
pomodoroPhase = .paused
pomodoroRemaining = pausedRemaining
pomodoroPhaseEndsAt = nil
} else if endsAtTs > 0 && (savedPhase == .focus || savedPhase == .rest) {
let endsAt = Date(timeIntervalSince1970: endsAtTs)
let now = Date()
if endsAt > now {
// Still running.
pomodoroPhase = savedPhase
pomodoroPhaseEndsAt = endsAt
pomodoroRemaining = max(0, Int(endsAt.timeIntervalSinceNow))
} else {
// Phase ended while we were away. If a focus was lost,
// count it once. We don't try to fast-forward through
// multiple phases just resume to idle and let the
// user start fresh.
if savedPhase == .focus {
pomodoroTodayCount += 1
persistPomodoroToday()
pomodoroCycleProgress = min(4, pomodoroCycleProgress + 1)
defaults.set(pomodoroCycleProgress, forKey: K.pomodoroCycleProg)
WorkerDebugLog.write("pomodoro: caught up 1 missed focus on launch")
}
pomodoroPhase = .idle
pomodoroRemaining = pomodoroFocusMin * 60
pomodoroPhaseEndsAt = nil
defaults.set(0.0, forKey: K.pomodoroEndsAt)
defaults.set(PomodoroPhase.idle.rawValue, forKey: K.pomodoroPhaseRaw)
}
} else {
pomodoroPhase = .idle
pomodoroRemaining = pomodoroFocusMin * 60
pomodoroPhaseEndsAt = nil
}
// Sit settings + accumulator.
let storedTrig = defaults.integer(forKey: K.sitTriggerMin)
sitTriggerMin = storedTrig > 0 ? storedTrig : 45
let sitTs = defaults.double(forKey: K.sitStart)
if sitTs > 0 {
sitStart = Date(timeIntervalSince1970: sitTs)
// Read enabled flag with explicit "never set" check so default-on
// doesn't bite users who have disabled monitoring.
if defaults.object(forKey: K.sitEnabled) != nil {
let on = defaults.bool(forKey: K.sitEnabled)
sitStart = on ? Date() : nil
} else {
sitStart = nil
}
sitAccumActiveSec = max(0, defaults.integer(forKey: K.sitAccumActive))
sitElapsedSec = sitAccumActiveSec
sitTickCount = 0
// Water
let storedGoal = defaults.integer(forKey: K.waterGoal)
@ -422,9 +664,8 @@ final class WorkerStore: ObservableObject {
private func recomputeAll() {
recomputeWeekend()
if let start = sitStart {
sitElapsedSec = max(0, Int(Date().timeIntervalSince(start)))
}
// sitElapsedSec is the accumulator; nothing to recompute on its
// own the next tickFire will refresh it.
}
// MARK: - Helpers

View File

@ -11,8 +11,8 @@ struct PomodoroView: View {
@ObservedObject var store: WorkerStore
var body: some View {
VStack(spacing: 18) {
phaseBadge
VStack(spacing: 14) {
phaseHeader
timerRing
@ -24,14 +24,22 @@ struct PomodoroView: View {
statsRow
settingsRow
settingsRowPrimary
settingsRowSecondary
Spacer(minLength: 0)
}
.padding(.top, 8)
}
// MARK: - Phase badge
// MARK: - Phase header (badge + cycle dots)
private var phaseHeader: some View {
HStack(spacing: 10) {
phaseBadge
cycleDots
}
}
private var phaseBadge: some View {
HStack(spacing: 8) {
@ -48,6 +56,24 @@ struct PomodoroView: View {
.background(Capsule().fill(WorkerTheme.overlay06))
}
/// Four dots showing position in the 4-focus cycle. Filled = focus
/// completed; the last empty dot is the long-break gate. After a
/// long break the row resets to all empty (fresh cycle).
private var cycleDots: some View {
HStack(spacing: 5) {
ForEach(0..<4, id: \.self) { i in
Circle()
.fill(i < store.pomodoroCycleProgress ? WorkerTheme.tomato : WorkerTheme.overlay12)
.frame(width: 6, height: 6)
.overlay(
Circle()
.stroke(WorkerTheme.overlay18, lineWidth: 0.5)
)
}
}
.help("4 个番茄一组,第 4 个后进入长休息")
}
private var phaseColor: Color {
switch store.pomodoroPhase {
case .focus: return WorkerTheme.tomato
@ -217,7 +243,7 @@ struct PomodoroView: View {
// MARK: - Settings
private var settingsRow: some View {
private var settingsRowPrimary: some View {
HStack(spacing: 10) {
stepperPill(
title: "专注",
@ -226,7 +252,7 @@ struct PomodoroView: View {
onPlus: { store.pomodoroSetFocus(store.pomodoroFocusMin + 5) }
)
stepperPill(
title: "",
title: "",
value: store.pomodoroBreakMin,
onMinus: { store.pomodoroSetBreak(store.pomodoroBreakMin - 1) },
onPlus: { store.pomodoroSetBreak(store.pomodoroBreakMin + 1) }
@ -235,6 +261,47 @@ struct PomodoroView: View {
.padding(.horizontal, 16)
}
private var settingsRowSecondary: some View {
HStack(spacing: 10) {
stepperPill(
title: "长休",
value: store.pomodoroLongBreakMin,
onMinus: { store.pomodoroSetLongBreak(store.pomodoroLongBreakMin - 5) },
onPlus: { store.pomodoroSetLongBreak(store.pomodoroLongBreakMin + 5) }
)
autoLoopPill
}
.padding(.horizontal, 16)
}
/// Toggle pill for "auto-loop." Tap to flip; visual state mirrors
/// the running tomato (lime when on). Default is on unchecking
/// makes the timer stop after each break for a manual restart.
private var autoLoopPill: some View {
Button(action: { store.pomodoroSetAutoLoop(!store.pomodoroAutoLoop) }) {
HStack(spacing: 6) {
Image(systemName: store.pomodoroAutoLoop ? "infinity" : "playpause")
.font(.system(size: 11, weight: .semibold))
.foregroundColor(store.pomodoroAutoLoop ? WorkerTheme.lime : WorkerTheme.fg55)
Text(store.pomodoroAutoLoop ? "自动循环" : "单次")
.font(.system(size: 12, weight: .semibold))
.foregroundColor(store.pomodoroAutoLoop ? WorkerTheme.fgPrimary : WorkerTheme.fg70)
}
.frame(maxWidth: .infinity)
.frame(height: 30)
.background(
RoundedRectangle(cornerRadius: 8)
.fill(WorkerTheme.overlay04)
.overlay(
RoundedRectangle(cornerRadius: 8)
.stroke(store.pomodoroAutoLoop ? WorkerTheme.lime.opacity(0.4) : WorkerTheme.overlay08, lineWidth: 0.5)
)
)
}
.buttonStyle(.plain)
.help(store.pomodoroAutoLoop ? "番茄/休息自动衔接" : "每次休息结束后停下,等你手动开始")
}
private func stepperPill(title: String, value: Int, onMinus: @escaping () -> Void, onPlus: @escaping () -> Void) -> some View {
HStack(spacing: 0) {
Text(title)

View File

@ -237,11 +237,12 @@ struct SitView: View {
}
private var tipText: some View {
Text("每隔 \(store.sitTriggerMin) 分钟提醒一次,记得起来动一动")
Text("只统计你真正在键盘前的时间。\n离开 5 分钟以上自动归零,午休/会议不会被算进去")
.font(.system(size: 11))
.foregroundColor(WorkerTheme.fg45)
.padding(.horizontal, 20)
.multilineTextAlignment(.center)
.frame(maxWidth: .infinity)
.lineSpacing(2)
}
}