904b9b3d-c0eb-42f3-acef-958.../build.sh

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#!/bin/bash
# Build the Music Player plugin as a .bundle for MioIsland
set -e
PLUGIN_NAME="music-player"
BUNDLE_NAME="${PLUGIN_NAME}.bundle"
BUILD_DIR="build"
v2.0.0: full rewrite with multi-source NowPlaying Replaces the v1.0.0 shell (MediaRemote-only, non-functional on macOS 15.4+) with a layered design that handles four playback sources with sticky source priority routing: NowPlayingState (orchestrator, @MainActor, 3s poll + notifications) ├─ MediaRemote (private framework, dlopen) ├─ Spotify AppleScript (desktop) ├─ Apple Music AppleScript (desktop) └─ Chrome JS injection (YouTube / SoundCloud / web music) UI: - Large album art with color-extracted gradient background - Title / artist / album + source badge - Draggable seek bar with hover-grow affordance - Prev / Play·Pause (56pt lime button) / Next controls - Header slot: 20x20 icon + 3-bar pseudo-spectrum that pulses while playing - Bi-lingual (zh / en), follows host appLanguage Graceful degradation: - Host < v2.1.7 → upgrade banner (NSAppleEventsUsageDescription required) - QQ Music / NetEase / Kugou detected → "desktop unsupported, try web version" - Empty state with hint to play something in supported apps Build layout: Sources/ root (MioPlugin.swift contract + MusicPlugin principal) Sources/sources/ data sources Sources/ui/ SwiftUI views Sources/support/ ChineseAppDetector / HostVersionCheck / Localization build.sh now recursively finds .swift under Sources/. Breaking-ish: plugin id ("music-player") and bundle ID preserved. Users on v1.0.0 can upgrade in place via the plugin store. Requires: MioIsland host >= v2.1.7 for full functionality. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-18 18:27:21 +00:00
# Recursively pick up every .swift under Sources/ (root + subdirectories
# like sources/, ui/, support/ for the v2.0.0 layered layout).
SOURCES=$(find Sources -name "*.swift" -type f)
echo "Building ${PLUGIN_NAME} plugin..."
v2.0.0: full rewrite with multi-source NowPlaying Replaces the v1.0.0 shell (MediaRemote-only, non-functional on macOS 15.4+) with a layered design that handles four playback sources with sticky source priority routing: NowPlayingState (orchestrator, @MainActor, 3s poll + notifications) ├─ MediaRemote (private framework, dlopen) ├─ Spotify AppleScript (desktop) ├─ Apple Music AppleScript (desktop) └─ Chrome JS injection (YouTube / SoundCloud / web music) UI: - Large album art with color-extracted gradient background - Title / artist / album + source badge - Draggable seek bar with hover-grow affordance - Prev / Play·Pause (56pt lime button) / Next controls - Header slot: 20x20 icon + 3-bar pseudo-spectrum that pulses while playing - Bi-lingual (zh / en), follows host appLanguage Graceful degradation: - Host < v2.1.7 → upgrade banner (NSAppleEventsUsageDescription required) - QQ Music / NetEase / Kugou detected → "desktop unsupported, try web version" - Empty state with hint to play something in supported apps Build layout: Sources/ root (MioPlugin.swift contract + MusicPlugin principal) Sources/sources/ data sources Sources/ui/ SwiftUI views Sources/support/ ChineseAppDetector / HostVersionCheck / Localization build.sh now recursively finds .swift under Sources/. Breaking-ish: plugin id ("music-player") and bundle ID preserved. Users on v1.0.0 can upgrade in place via the plugin store. Requires: MioIsland host >= v2.1.7 for full functionality. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-18 18:27:21 +00:00
echo "Compiling $(echo "$SOURCES" | wc -l | tr -d ' ') Swift files..."
# Clean
rm -rf "${BUILD_DIR}"
mkdir -p "${BUILD_DIR}/${BUNDLE_NAME}/Contents/MacOS"
# Compile to dynamic library
swiftc \
-emit-library \
-module-name MusicPlugin \
-target arm64-apple-macos15.0 \
-sdk $(xcrun --show-sdk-path) \
-o "${BUILD_DIR}/${BUNDLE_NAME}/Contents/MacOS/MusicPlugin" \
${SOURCES}
# Copy Info.plist
cp Info.plist "${BUILD_DIR}/${BUNDLE_NAME}/Contents/"
# Ad-hoc sign
codesign --force --sign - "${BUILD_DIR}/${BUNDLE_NAME}"
echo "✓ Built ${BUILD_DIR}/${BUNDLE_NAME}"
# Create zip for marketplace upload
cd "${BUILD_DIR}"
zip -r "${PLUGIN_NAME}.zip" "${BUNDLE_NAME}"
cd ..
echo "✓ Created ${BUILD_DIR}/${PLUGIN_NAME}.zip (for marketplace upload)"
echo ""
echo "Install locally:"
echo " cp -r ${BUILD_DIR}/${BUNDLE_NAME} ~/.config/codeisland/plugins/"
echo ""
echo "Upload to marketplace:"
echo " ${BUILD_DIR}/${PLUGIN_NAME}.zip"