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https://github.com/MioMioOS/mio-plugin-music.git
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v2.2.2: fix UI hang on plugin install — bootstrap off main queue
Symptom: installing v2.2.1 caused Mio Island to freeze ("卡崩") on launch.
Not a true crash, just the main runloop stuck long enough to trip the
"app not responding" state.
Root cause: MediaRemoteAdapterSource.spawn() scheduled bootstrapGet()
on `DispatchQueue.main.asyncAfter(+0.3)`. bootstrapGet runs a Perl
subprocess that dlopens MediaRemoteAdapter.framework then calls
`get` — that cold path takes 500ms to 1s in the worst case. During
that entire window, `proc.waitUntilExit()` blocks the main thread.
No UI events drain, SwiftUI drops frames, window looks hung.
Fix:
- Move the `DispatchQueue.main.asyncAfter` to
`DispatchQueue.global(qos: .userInitiated).asyncAfter` so the Perl
cold path runs on a background queue.
- Since `currentInfo` is now mutated from both queues (bg in bootstrap,
main in parseLine/stream), hop the merge + onUpdate back onto main
after we parse the JSON on bg. Single writer, no data race.
- parseLine is unchanged — still runs on main via the FileHandle
readabilityHandler hop.
Verified 30s alive, debug log shows bootstrap + stream rx both
emitting correctly.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
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@ -15,9 +15,9 @@
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<key>CFBundlePackageType</key>
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<string>BNDL</string>
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<key>CFBundleShortVersionString</key>
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<string>2.2.1</string>
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<string>2.2.2</string>
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<key>CFBundleVersion</key>
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<string>10</string>
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<string>11</string>
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<key>NSPrincipalClass</key>
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<string>MusicPlugin.MusicPlugin</string>
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<!--
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@ -211,7 +211,12 @@ final class MediaRemoteAdapterSource {
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// was opened; in that case the initial stream emit is null/empty,
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// and no diff comes until something changes. A parallel `get`
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// catches whatever is playing right now.
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.3) { [weak self] in
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//
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// CRITICAL: runs on a BACKGROUND queue because bootstrapGet()
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// calls Process.waitUntilExit() which blocks synchronously for
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// 500ms-1s (Perl boot + framework load). Running that on main
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// freezes the whole UI — looked like a crash/hang on launch.
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DispatchQueue.global(qos: .userInitiated).asyncAfter(deadline: .now() + 0.3) { [weak self] in
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self?.bootstrapGet()
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}
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} catch {
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@ -220,6 +225,9 @@ final class MediaRemoteAdapterSource {
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}
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}
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/// Runs on a BACKGROUND queue. Parses JSON on bg, hops to main for
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/// the merge + onUpdate so `currentInfo` is only ever mutated on the
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/// main queue (same queue as stream's parseLine).
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private func bootstrapGet() {
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let proc = Process()
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proc.executableURL = URL(fileURLWithPath: "/usr/bin/perl")
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@ -236,18 +244,20 @@ final class MediaRemoteAdapterSource {
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debugLog("bootstrap get returned empty")
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return
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}
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// `get` emits one JSON object to stdout.
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if let payload = try? JSONDecoder().decode(AdapterStreamPayload.self, from: data) {
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merge(payload)
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debugLog("bootstrap get · title=\(currentInfo.title) playing=\(currentInfo.isPlaying)")
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if currentInfo.hasTrack {
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DispatchQueue.main.async { [weak self] in
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guard let self else { return }
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self.onUpdate?(self.currentInfo)
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}
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guard let payload = try? JSONDecoder().decode(AdapterStreamPayload.self, from: data) else {
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debugLog("bootstrap get · parse failed")
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return
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}
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DispatchQueue.main.async { [weak self] in
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guard let self else { return }
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self.merge(payload)
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self.debugLog("bootstrap get · title=\(self.currentInfo.title) playing=\(self.currentInfo.isPlaying)")
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if self.currentInfo.hasTrack {
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self.onUpdate?(self.currentInfo)
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}
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}
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} catch {
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// debugLog runs main-ok from any queue, just logs.
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debugLog("bootstrap get failed: \(error)")
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}
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}
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