#!/bin/bash # Build the Music Player plugin as a .bundle for MioIsland set -e PLUGIN_NAME="music-player" BUNDLE_NAME="${PLUGIN_NAME}.bundle" BUILD_DIR="build" # Recursively pick up every .swift under Sources/ (root + subdirectories # like sources/, ui/, support/ for the v2.0.0 layered layout). SOURCES=$(find Sources -name "*.swift" -type f) echo "Building ${PLUGIN_NAME} plugin..." echo "Compiling $(echo "$SOURCES" | wc -l | tr -d ' ') Swift files..." # Clean rm -rf "${BUILD_DIR}" mkdir -p "${BUILD_DIR}/${BUNDLE_NAME}/Contents/MacOS" # Compile to dynamic library swiftc \ -emit-library \ -module-name MusicPlugin \ -target arm64-apple-macos15.0 \ -sdk $(xcrun --show-sdk-path) \ -o "${BUILD_DIR}/${BUNDLE_NAME}/Contents/MacOS/MusicPlugin" \ ${SOURCES} # Copy Info.plist cp Info.plist "${BUILD_DIR}/${BUNDLE_NAME}/Contents/" # Ad-hoc sign codesign --force --sign - "${BUILD_DIR}/${BUNDLE_NAME}" echo "✓ Built ${BUILD_DIR}/${BUNDLE_NAME}" # Create zip for marketplace upload cd "${BUILD_DIR}" zip -r "${PLUGIN_NAME}.zip" "${BUNDLE_NAME}" cd .. echo "✓ Created ${BUILD_DIR}/${PLUGIN_NAME}.zip (for marketplace upload)" echo "" echo "Install locally:" echo " cp -r ${BUILD_DIR}/${BUNDLE_NAME} ~/.config/codeisland/plugins/" echo "" echo "Upload to marketplace:" echo " ${BUILD_DIR}/${PLUGIN_NAME}.zip"